Forum to Discuss Possible Everquest 3 / EQ Next :: HomeForum Name Topics Posts Last Post General General Board You can talk about anything here. including suggestions for new categories.Moderator: Ryan Perich 5 12 on Sept 25, 2011, 10:26pm by Ryan Perich in Interview with john sm... What this board is about Overview of what this forum is for. Also...attention SOE - I would LOVE to be a leader designer for EQ3 - in whatever fashion. 1 1 on Apr 15, 2011, 4:27pm by Ryan Perich in Purpose of this forum Uniqueness of EQ 1 Uniqueness What made Everquest 1 so incredibly unique over anything else you would LOVE to see remain for EQ Next ! (massive bugs to not be included) 2 8 on Aug 2, 2011, 11:35pm by Veeshan in The little thing that ... User Interface Buy and Sell auction house, bazaar search, using NPC's to sell your items 1 1 on Apr 16, 2011, 9:43am by Ryan Perich in the good bad and ugly User Interface Ideas Ideas to modify user interface from EQ1 or what is already there and must be kept ! 4 5 on Jul 21, 2011, 12:33pm by Ryan Perich in Grouping Inventory What do you love / hate about the inventory screens ? what should you be able to really equip ? how should it work compared to other MMO's ? 1 2 on Jun 11, 2011, 7:47am by Veeshan in Bags vs not Environments Environments Post ideas on what our favorite areas were & why, what is missing from other MMO's, what should be kept for EQ Next ! 2 5 on Jul 13, 2011, 9:53pm by Veeshan in good stuff gone from o... Grouping Grouping and Grouping Experience What you like about and must be kept for EQ Next, dislike, UI ideas for groups / raids, raiding, etc etc 2 3 on Jun 16, 2011, 1:35pm by Ryan Perich in grouping mechanics Guilds Guilds what features to keep from EQ1, borrow from other games, revolutionize ? 1 1 on Jun 11, 2011, 3:45pm by Ryan Perich in Some guild ideas Spells Spells & abilities (in general) General way spells or abilities you would like to see work - what should stay the same, change, inputs from other games welcome ! 3 5 on Oct 17, 2011, 8:10pm by Ryan Perich in spell crafting Quests Quests Questing - the good, bad, what you like or don't like, rewards, length of time, class specificity, difficulties, etc. 2 5 on Jun 9, 2011, 10:23pm by Veeshan in Quests Characters Characters Races, stats, resistances, inventory slots, bags/no bags, racial abilities, racial uniqueness, etc etc 2 3 on Aug 9, 2011, 2:26pm by Ryan Perich in Resistances Classes classes What classes should exist ? archetypes ? spells / pets / abilities that should be added, removed, level of availability, etc. 1 3 on Jun 18, 2011, 6:28am by Veeshan in Bards melee dps 0 0 tanks 2 8 on Jun 9, 2011, 10:31pm by Veeshan in some tank abilities casters 0 0 Healers 1 3 on Jun 8, 2011, 12:26pm by Ryan Perich in 4th healer type Equipment Equipment ideas on equipment customization, what should do what, who should be able to wear what, sizes, default stat types, bind on equip, etc 3 3 on Nov 15, 2011, 12:13am by Ryan Perich in Shields mobs mobs group mobs, raid mobs, mob abilities, spells, what needs to stay for EQ Next, etc 2 6 on Jul 13, 2011, 1:30pm by Ryan Perich in mob variety
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Forum Jump -------------------- » Home -------------------- » General -------------------- - General Board - What this board is about -------------------- » Uniqueness of EQ 1 -------------------- - Uniqueness -------------------- » User Interface -------------------- - Buy and Sell - User Interface Ideas - Inventory -------------------- » Environments -------------------- - Environments -------------------- » Grouping -------------------- - Grouping and Grouping Experience -------------------- » Guilds -------------------- - Guilds -------------------- » Spells -------------------- - Spells & abilities (in general) -------------------- » Quests -------------------- - Quests -------------------- » Characters -------------------- - Characters -------------------- » Classes -------------------- - classes - melee dps - tanks - casters - Healers -------------------- » Equipment -------------------- - Equipment -------------------- » mobs -------------------- - mobs